Games and simulations let people learn by playing. Sounds like fun. Games for learning can be fun, but they are always purposeful. They teach first and entertain second. Learning games can draw on the established conventions of quiz shows, board games, and video games to arouse curiosity and harness competitive urges. Simulations let us safely verify that learners can perform dangerous tasks. How do you think most learners would respond if you asked them whether they would rather take a test or play a game? Here are some examples you can explore: